[Bug 50135] Unigine Heaven black stripes and weird shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat May 19 14:19:55 PDT 2012


https://bugs.freedesktop.org/show_bug.cgi?id=50135

--- Comment #3 from Micael Dias <kam1kaz3 at gmail.com> 2012-05-19 21:19:55 UTC ---
Created attachment 61871
  --> https://bugs.freedesktop.org/attachment.cgi?id=61871
night time rendered image 2

A bunch of errors also appear on the console when the app starts rendering
night time.
Error sample:

GLShader::loadFragment(): error in
"core/shaders/default/mesh/fragment_base_light_omni.shader" file
defines:
UNKNOWN,QUALITY_LOW,QUALITY_MEDIUM,MULTISAMPLE_0,USE_INSTANCING,USE_TEXTURE_3D,USE_TEXTURE_ARRAY,USE_ALPHA_FADE,USE_REFLECTION,USE_DEFERRED,USE_PARALLAX,HAS_DEFERRED_COLOR,HAS_DEFERRED_NORMAL,HAS_DEFERRED_PARALLAX,USE_PHONG_RIM,USE_ENVIRONMENT,USE_NORMALIZATION,USE_DIRECTIONAL_LIGHTMAPS,USE_SCATTERING_FALLOFF,USE_SHADOW_KERNEL,OPENGL,USE_PSEUDO_INSTANCING,USE_PSEUDO_TRANSFORM,USE_ARB_BLEND_FUNC_EXTENDED,HAS_ARB_DRAW_INSTANCED,BASE_LIGHT_OMNI,OMNI,SHADOW,PHONG_RIM,OVERLAY_0
0:629(18): error: syntax error, unexpected NEW_IDENTIFIER

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