[PATCH 14/20] drm/radeon: multiple ring allocator v2
Christian König
deathsimple at vodafone.de
Wed May 9 02:53:00 PDT 2012
On 08.05.2012 16:55, Jerome Glisse wrote:
> Still i don't want to loop more than necessary, it's bad, i am ok with :
> http://people.freedesktop.org/~glisse/reset5/0001-drm-radeon-multiple-ring-allocator-v3.patch
>
> If there is fence signaled it will retry 2 times at most, otherwise it
> will go to wait and
> that way better. Because with your while loop the worst case is
> something proportional to
> the manager size given it's 1Mo it can loop for a long long time.
Yeah, this loop can indeed consume quite some time. Ok then let's at
least give every ring a chance to supply some holes, otherwise I fear
that we might not even found something worth to wait for after only 2 tries.
Going to send that out after figuring out why the patchset still causes
texture corruptions on my system.
Christian.
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