First of all i started using UXA which is faster than EXA but cause occasional hang ups of the system.<br>My configuration is Debian's xorg 1.5.2, and masters libdrm, intel driver, mesa and 2.6.27 GEM enabled kernel.<br>
<br>1) When I run nexuiz it works untill I enable GLSL with this one after launching play it is freezing.<br>2) When I run Ethernal Lands and special effects are enabled (default) game crash and I get<br>[08:54:40] EXTENDED EXCEPTION(5:opengl_error): Error: 'Max instruction count exceeded' in file 'shaders/anim.vert' in load_vertex_program at actor_init.cpp (line 159)<br>
Setting to poor man mode helps.<br><br><br><br><br>