Hello again,<br>i hope that this will be my last post ;-). How can i connect the data of pixmap and my XImage struct? I should use the data of my XImage struct instead of the pixmap in the XRenderCreatePicture(pixmap) call. Right? ->
<br><br>regards,<br>flo<br><br><div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><div><span class="gmail_quote">2007/12/10, Peter Harris <
<a href="mailto:peter.harris@hummingbird.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">peter.harris@hummingbird.com</a>>:</span><div><span class="e" id="q_116c55f0df2a4c0a_1"><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
</blockquote>XRenderCreatePicture(window)<br><br> XCreatePixmap()<br> XRenderCreatePicture(pixmap)<br># If the input size is constant, the above only need to be done once
<br><br> XRenderSetPictureTransform(pixmap_picture)<br># The above line is only needed when the amount of stretch changes<br><br> XPutImage(pixmap) # XImage struct used here<br> XRenderCompositeImage(pixmap_picture, null_mask, window_picture)
<br><br># Free pictures and pixmap here, unless cached<br></span></div></div></blockquote></div>