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<DIV>ZeAtShuttle wrote:<BR>> -or maybe this "OpenGL ES" GPUs are 'too small'
for that or maybe they <BR>> only come integrated with other hardware in
those mini-devices? is <BR>> OpenGL ES exclusively for other(smaller)
hardware, not PC?<BR>I've came across this related to the AMD/ATI fglrx 8.36.5
driver:<BR><A
href="http://www.phoronix.com/scan.php?page=article&item=685&num=1">http://www.phoronix.com/scan.php?page=article&item=685&num=1</A><BR><BR><BR>I'm
quoting:<BR>"In this driver are two new files: /esut.a/ and /glesx.so/. These
are <BR>new X.Org modules for the fglrx driver and specifically involve
<BR>TexturedVideo and OpenGL ES"<BR><BR>might be worth
looking<BR><BR>-Ioannis<BR><BR>_______________________________________________<BR></DIV>
<DIV><FONT face=Arial size=2>thanks, thats interesting.. it confuses more, as i
was moment ago sure that it has to be something about hardware architecture..
but apperantly its not</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>i wonder now what kind of stuff OpenGL ES is
supposed to be used for? if ES is just a smaller/faster version of OpenGL, than
i want it, even if its only a subset of OpenGL ... is therea way then to
run ES apps from console in full-screen, without X?</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>actually i know a little bit, as i understand ES
doesnt have glBegin and glEnd calls, so i believe its definitively
something about more speed </FONT></DIV>
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