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What further information would help? The lockup always occurs in NVSync() and it's always the result of some call from XAA. Sometimes it's XAAGlyphs(), other times it's XAACopyAreaFallback(), or something else but it always winds up looping in NVSync(). <BR>
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What would cause the card to not process the accelerator FIFO?<BR>
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Thanks,<BR>
Chris<BR>
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On Fri, 2007-01-12 at 15:03, Stephane Marchesin wrote:
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<PRE><FONT COLOR="#737373"><I>Chris Radlinski wrote:
> I guess I shouldn't be surprised that adding a loop count condition to
> the while didn't really fix anything. Once it bails from the while
> loop, the screen redraw stops working and then it just goes into
> another infinite loop somewhere else.
>
> I'd appreciate any suggestions for a fix.
A card lockup usually means that there is a bug somewhere (in the
driver, or in the hardware). Saying you have a card lockup is as vague
as saying you have a segmentation fault. That in itself doesn't help
debugging the code.
Stephane
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