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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Mouse cursor drawn at wrong position while running Unity engine games"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91230#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Mouse cursor drawn at wrong position while running Unity engine games"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91230">bug 91230</a>
from <span class="vcard"><a class="email" href="mailto:daniel@constexpr.org" title="Daniel Scharrer <daniel@constexpr.org>"> <span class="fn">Daniel Scharrer</span></a>
</span></b>
<pre>Additional details: When moving the mouse, the cursor flickers between the
correct and offset position. While the mouse is stationary, the cursor is
always at the wrong position.
I only have a single monitor connected. In my xorg.conf I have disabled DPMS
suspend / etc. (my monitor does not always turn back on without manually
turning it off and on again):
Section "ServerLayout"
Identifier "layout"
Screen 0 "screen0" 0 0
Option "BlankTime" "0"
Option "StandbyTime" "0"
Option "SuspendTime" "0"
Option "OffTime" "0"
EndSection</pre>
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