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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - xf86-video-ati-git unstable"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89772#c49">Comment # 49</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - xf86-video-ati-git unstable"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89772">bug 89772</a>
from <span class="vcard"><a class="email" href="mailto:michel@daenzer.net" title="Michel Dänzer <michel@daenzer.net>"> <span class="fn">Michel Dänzer</span></a>
</span></b>
<pre>(In reply to John from <a href="show_bug.cgi?id=89772#c48">comment #48</a>)
<span class="quote">> Is there any native DRI3 app you think I should try, to see if my issue at
> this point is not in nine instead of the ddx?</span >
Apps don't use DRI3 or DRI2 directly. If you enable DRI3 for the Mesa build,
OpenGL apps should use DRI3. With current Mesa Git, the debugging output
enabled by LIBGL_DEBUG=verbose explicitly says whether it's using DRI3 or DRI2.
I don't have nine set up yet, but I was able to reproduce issues when running
kwin with DRI3 and xbmc with DRI2 (via LIBGL_DRI3_DISABLE=1) and switching
between fullscreen and windowed mode in xbmc, which those changes fix for me.
Can you confirm that?</pre>
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