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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - DRI PRIME offloading corrupts image in fullscreen with DRI3"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89720#c9">Comment # 9</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - DRI PRIME offloading corrupts image in fullscreen with DRI3"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89720">bug 89720</a>
from <span class="vcard"><a class="email" href="mailto:michel@daenzer.net" title="Michel Dänzer <michel@daenzer.net>"> <span class="fn">Michel Dänzer</span></a>
</span></b>
<pre>commit 5921ba4ca705a0d919515626088f3948cc4848c1
Author: Michel Dänzer <<a href="mailto:michel.daenzer@amd.com">michel.daenzer@amd.com</a>>
Date: Tue Mar 31 15:14:52 2015 +0900
present: Don't flip between BOs with different tiling parameters
The kernel driver doesn't handle that correctly yet.
Fixes or at least avoids issues with OpenGL fullscreen apps with DRI3
enabled and using PRIME or with (2D) tiling disabled.</pre>
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