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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED --- - three monitors on two radeon cards works with some layouts not others"
href="https://bugs.freedesktop.org/show_bug.cgi?id=81476#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED --- - three monitors on two radeon cards works with some layouts not others"
href="https://bugs.freedesktop.org/show_bug.cgi?id=81476">bug 81476</a>
from <span class="vcard"><a class="email" href="mailto:idallen@idallen.ca" title="Ian! D. Allen <idallen@idallen.ca>"> <span class="fn">Ian! D. Allen</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=81476#c7">comment #7</a>)
<span class="quote">> Try starting X without a window manager or a simple one like twm.
> It should work correctly because no OpenGL operations would be used
> in that case so the 3D engine limits are not getting hit.</span >
All along I've been using the vtwm window manager, not the fancy compiz.
I just tried using twm instead of vtwm; no improvement.
The desktop doesn't work across two cards with three monitors; the two monitors
on the first card have video crap on them. The video crap changes a little
bit right at the top if I drag windows onto them from the working third
monitor, but they are otherwise useless (unless I invert them).</pre>
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