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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Display errors beyond virtual x-coord 2640 with dual screens"
href="https://bugs.freedesktop.org/show_bug.cgi?id=58469#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Display errors beyond virtual x-coord 2640 with dual screens"
href="https://bugs.freedesktop.org/show_bug.cgi?id=58469">bug 58469</a>
from <span class="vcard"><a class="email" href="mailto:agd5f@yahoo.com" title="Alex Deucher <agd5f@yahoo.com>"> <span class="fn">Alex Deucher</span></a>
</span></b>
<pre>You are hitting the hardware limits of the 3D engine on your card (X1200).
Your asic only supports a max render target of 2560x2560 and a max texture size
of 2048x2048. Randr uses a single large surface for multi-head and in this
case, it exceeds the limits of the hardware.</pre>
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