Hello,<div><br></div><div>finaly with git version of libdrm I haven't the problem. I was be able to play a level.</div><div><br></div><div>I thought use the git version of lidrm to build mesa and gallium drivers. But this was not the case.</div>
<div><br></div><div>So I have a question, why in mesa config, the libdrm include are hard coded (/usr/include/libdrm) and don't use prefix ?</div><div><br></div><div>Actualy when I build git version of drm, mesa and <meta http-equiv="content-type" content="text/html; charset=utf-8">xf86-video-ati with a the same prefix (/opt/myfolder) mesa don't use the folder /opt/myfolder/include/libdrm to build drivers.</div>
<div><br></div><div>Thank you</div><div><br></div><div>Gwendal</div><div><br><div class="gmail_quote">2010/12/16 Gwendal Le Guevel <span dir="ltr"><<a href="mailto:gwendalleguevel@gmail.com">gwendalleguevel@gmail.com</a>></span><br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">Hello,<div><br></div><div>/ My life</div><div>I'm try to follow the dev of r600 drivers gallium and dri, for some time. I'm Happy to the progress of driver (kms, 3D performances, ...).</div>
Even if I would like it growing faster. ;)<br>
<div>/ End my life</div><div><br></div><div>With the git version I have a crash when i try to launch a map in ut2004.</div><div><br></div>
<blockquote style="margin:0 0 0 40px;border:none;padding:0px"><div><div>Failed to allocate :</div><div> size : 321003520 bytes</div><div> alignment : 4096 bytes</div><div>Signal: SIGSEGV [segmentation fault]</div>
<div>Aborting.</div><div><br></div><div><br></div><div>Crash information will be saved to your logfile.</div></div></blockquote><div><br></div><div>Size of allocation depends of the maps launched.</div><div>Some time i haven't crash. But, in this case the loading is very long and game is unplayable (one frame every 10 seconds or more).</div>
<div><br></div>If i revert this submit <a href="http://cgit.freedesktop.org/mesa/mesa/commit/?id=7055068eeae7f64166cca513282829d5a3e9b9d3" target="_blank">http://cgit.freedesktop.org/mesa/mesa/commit/?id=7055068eeae7f64166cca513282829d5a3e9b9d3</a> i recover the previous performance.<div>
<div><br></div><div>I have try to launch the game with gdb attach (with kdevelop) but I haven't be able to put the focus on other windows than ut2004 window. (I'm not familiar with dev and debug on linux)<br><div>
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</blockquote><div><div><a href="http://cgit.freedesktop.org/mesa/mesa/commit/?id=7055068eeae7f64166cca513282829d5a3e9b9d3" target="_blank"></a><blockquote style="margin:0 0 0 40px;border:none;padding:0px"><div><br></div>
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<div>Environment of test :</div><div> - Laptop with ATI Mobility Radeon HD 5730</div><div> - Ubuntu 10.10</div><div> - kernel 2.6.36.2 build by myself</div><div> - mesa/drm from git HEAD</div><div> - mesa from git HEAD (with r600 gallium drivers activated)</div>
<div> - xf86-video-ati from git HEAD</div>
<div><br></div><div>I'm avaliable to make more test if you explain me what you want i do.</div><div>Thank you.</div><div><br></div><font color="#888888"><div>Gwendal</div>
</font><div><br></div><div>PS: Sorry for my approximate English</div>
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