<br> Hello, Dave<br><br>> Okay I have two main worries with this project,<br>><br>> a) I'm a lousy mentor, between timezones and workload I'm not sure I<br>> can commit to spending much time on this, but hey maybe I can make<br>
> myself, if you only ask questions I know!<br><br>alright Dave thanks for the heads up :)<br><br>> b) I think the project as-is is too big a target, I think I'd probably<br>> aim for something a bit lower, maybe just getting shattered rendering<br>
<br>Alright ill reduce th scope of proposal and limit it to xephyr; focusing to make possible shatter rendering.<br><br>> in a multi-head Xephyr, so you'd have the impedance layer and two<br>> Xephyr GPU screens, and you'd run a bunch of tests like xts and<br>
> rendertest over the shattered rendering as a final goal. Polishing <br><br>Ok ill modify the proposal to focus on shattered rendering on two Xephyr screens and focus some considerable time on testing and polishing the impedance layer.<br>
<br>> impedance layer would be a major start, also things like how GLX or<br>> DRI might work should be considered but along with Xinerama I'd pu<br>i think these too should be considered but they 'll be the last items ill work on if time permits.<br>
> these as a bit of stretch goal, as I expect it will take a fair bit of<br>> time to get up to speed, I spent at least 2-3 SoC equivalent man hour<br>Yeah getting up to speed with the system and code base will take some time and undestanding the whole picture. Thanks ill email you when ive modified the proposal.<br>
<br><br>Cheers!<br>Nyah<br><br>>