<br>Thanks! But, I still can not understand why Unit Pixmap needs both system buffer and driver buffer? In my opinion, Unit Pixmap only needs system buffer. Welcome your opinions! <br><br>Fancy Fang<br><br><div class="gmail_quote">
2010/10/14 Jonathan Morton <span dir="ltr"><<a href="mailto:jonathan.morton@movial.com">jonathan.morton@movial.com</a>></span><br><blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
<div><div></div><div class="h5">On Thu, 2010-10-14 at 16:18 +0800, fancy fang wrote:<br>
> In exaCreatePixmap_mixed from Xserver 1.9.0, when w == 1 && h == 1, it<br>
> will malloc pixmap data immediately. Please let me name this kind of<br>
> pixmap as Unit Pixmap. First, I don't know what the benifit is.<br>
> Second, when the exaDoMigration_mixed is executed, it will allocate<br>
> driver pixmap for Unit Pixmap. But, I think the driver pixmap for Unit<br>
> Pixmap is not necessary from the point of performance. Can anyone give<br>
> explanations ?<br>
<br>
</div></div>Single-pixel pixmaps are used to represent solid colours, by setting the<br>
repeat mode. These are useful for XRender.<br>
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From: Jonathan Morton<br>
<a href="mailto:jonathan.morton@movial.com">jonathan.morton@movial.com</a><br>
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